Technology

Engine · Simulation · AI

Procedural Generation

Infinite worlds, planets, and galaxies generated in real time. No two playthroughs are the same. Terrain, biomes, resources, and stellar systems are created algorithmically for a vast, explorable universe.

Simulation Systems

Large-scale simulation systems model ecosystems, economy, civilizations, and space. From single-planet survival to intergalactic trade and conflict.

  • Ecosystems and biomes
  • Economy and trade
  • Civilizations and factions
  • Space and orbital mechanics

AI Systems

UNA (Universal Neural Assistant) drives game mechanics, NPC behavior, content generation, and player assistance. Try UNA at una.chat.

Physics Systems

Realistic physics for vehicles, ships, construction, and environmental interaction. Destructible environments, gravity, and space flight are core to the experience.

Planet Generation

Procedural planets with varied atmospheres, terrain, resources, and life. From barren rocks to habitable worlds — each planet is unique and explorable.

The Game   UNA AI